Society of Mind

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(Are there any families ?)
(What happens when agents disagree ?)
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is decreased, agents are deactivated or lost. In the  
is decreased, agents are deactivated or lost. In the  
terms of nonlinear dynamics, graph and chaos theory, pain  
terms of nonlinear dynamics, graph and chaos theory, pain  
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is a sink for neural flow, where agents dissappear. Pain  
+
is a sink for neural flow, where agents disappear. Pain,
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is the decay of the system, a inevitable and unavoidable  
+
the central mechanism of [[Self-Protection]], is caused by
 +
the decay of the system, by an inevitable and unavoidable  
civil war among agents where agents are inevitably suppressed and
civil war among agents where agents are inevitably suppressed and
the flow of information gets lost. Some agents continuously  
the flow of information gets lost. Some agents continuously  
fight other agents. While displeasure is merely a
fight other agents. While displeasure is merely a
-
contradiction between agents, pain is a heavy struggle or  
+
contradiction between agents, pain can be compared by
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fight between the individuals.
+
a heavy struggle or fight between the individuals.
Pain enhances the thoughts of the pain-triggering body-part, but  
Pain enhances the thoughts of the pain-triggering body-part, but  
also suppresses strongly all actions involving these body-parts.  
also suppresses strongly all actions involving these body-parts.  
Some agents are inevitably suppressed, although they are constantly
Some agents are inevitably suppressed, although they are constantly
-
activated.
+
activated. Therefore it creates a 'Sink' for the neural flow, where neural  
-
So it creates a 'Sink' for the neural flow, where neural flow is  
+
flow is absorbed. Neural flow is the flow of information between the
-
absorbed. Neural flow is the flow of information between the
+
"Mind-agents". In general ''we find sinks for neural flow unpleasant,  
"Mind-agents". In general ''we find sinks for neural flow unpleasant,  
and sources enjoyable''.
and sources enjoyable''.

Revision as of 18:45, 22 June 2009

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