Simplicity

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(Simple rules and complex behavior)
(Simple rules and complex behavior)
 
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In [[Multi-Agent System|MAS]]s and [[Complex Adaptive System|CAS]]s,  
In [[Multi-Agent System|MAS]]s and [[Complex Adaptive System|CAS]]s,  
complex systems can arise from interactions between agents.  
complex systems can arise from interactions between agents.  
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Complex social outcomes '''can''' result from potentially simple
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rules of behavior practiced by individuals.
Yes, they can, and it is fascinating if they do, but again only  
Yes, they can, and it is fascinating if they do, but again only  
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against heavy odds. Complex systems usually do not arise from interactions
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against heavy odds.  
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The [[Boids Model|Boids]] from Craig Reynolds,
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Schelling's [[Segregation Model]],
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Christopher Langton's Ant, Brian Arthur's [[El Farol Bar Model|El Farol Bar model]],
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and Conway's Game of Life, etc. are very nice examples of [[Emergence|emergence]], and their
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creators have become famous for them, but there are only a
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few models which have this power.
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Complex systems usually do not arise from interactions
between agents. Put some autonomous agents together, choose
between agents. Put some autonomous agents together, choose
some rules, and you will probably get conflicts, fights and wars  
some rules, and you will probably get conflicts, fights and wars  

Latest revision as of 20:02, 7 December 2008

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