Simplicity
From CasGroup
(→Simple rules and complex behavior) |
(→Simple rules and complex behavior) |
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In [[Multi-Agent System|MAS]]s and [[Complex Adaptive System|CAS]]s, | In [[Multi-Agent System|MAS]]s and [[Complex Adaptive System|CAS]]s, | ||
complex systems can arise from interactions between agents. | complex systems can arise from interactions between agents. | ||
| + | Complex social outcomes '''can''' result from potentially simple | ||
| + | rules of behavior practiced by individuals. | ||
Yes, they can, and it is fascinating if they do, but again only | Yes, they can, and it is fascinating if they do, but again only | ||
| - | against heavy odds. Complex systems usually do not arise from interactions | + | against heavy odds. |
| + | The [[Boids Model|Boids]] from Craig Reynolds, | ||
| + | Schelling's [[Segregation Model]], | ||
| + | Christopher Langton's Ant, Brian Arthur's [[El Farol Bar Model|El Farol Bar model]], | ||
| + | and Conway's Game of Life, etc. are very nice examples of [[Emergence|emergence]], and their | ||
| + | creators have become famous for them, but there are only a | ||
| + | few models which have this power. | ||
| + | Complex systems usually do not arise from interactions | ||
between agents. Put some autonomous agents together, choose | between agents. Put some autonomous agents together, choose | ||
some rules, and you will probably get conflicts, fights and wars | some rules, and you will probably get conflicts, fights and wars | ||